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Ant, Megapon Ant

This enormous ant has vicious mandibles and a dripping stinger, and looks large enough to devour a horse.

Megapon Ant CR 6

Source Bestiary 5 pg. 27
XP 2,400
N Huge vermin
Init -1; Senses darkvision 60 ft., scent; Perception +1

Defense

AC 19, touch 7, flat-footed 19 (-1 Dex, +12 natural, -2 size)
hp 75 (6d8+48)
Fort +12, Ref +1, Will +3
Immune mind-affecting effects

Offense

Speed 50 ft., climb 20 ft.
Melee bite +10 (2d6+8 plus grab), sting +10 (1d8+8 plus poison)
Space 15 ft., Reach 10 ft.

Statistics

Str 26, Dex 8, Con 25, Int —, Wis 13, Cha 11
Base Atk +4; CMB +14 (+18 grapple); CMD 23 (31 vs. trip)
Feats Snatch, Toughness
Skills Climb +16
SQ carry off

Ecology

Environment warm plains
Organization solitary, pair, column (3-10)
Treasure none

Special Abilities

Carry Off (Ex) Megapon ants’ carrying capacity is triple normal.

Poison (Ex) Sting—injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves.

Description

These giant ants use pheromones to organize the complex work and protection of their colonies, identifying insects of their own or allied colonies and warding off intruders. They have a specialized physiology, including both enhanced pheromone glands and an especially wide, oversized head. The sheer size of its head allows a knight ant to block off entire tunnels within the hive in order to protect its fellow ants. It remains in place long enough to fend off invaders, even at the cost of its own life.

A knight ant is 10 feet long and weighs approximately 1,100 pounds. Its head is 7 feet across, and the flanges on the sides make it appear slightly concave.

Creatures in "Ant" Category

NameCR
Army Ant Swarm5
Giant Ant2
Knight Ant4
Megapon Ant6